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Whispers Beneath the Waves

Whispers Beneath the Waves

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Devlog

  • [WEEK 4] - Devlog
    December 04, 2024 by Elegi Team
    1
    #finishing, #gameplay, #playtesting
    Finishing Stage: Refining Gameplay and Visuals The finishing stage is the final step in game development, focusing on refining all aspects of the game to ensure an optimal player experience. During th... Continue reading
  • [WEEK 3] - Devlog
    December 01, 2024 by Elegi Team
    1
    #asset, #unity, #2d, #2.5d, #3d
    Asset Implementation in the Game Once several assets are completed, the next step is to integrate them into the game project. This process involves incorporating 3D models, textures, and animations in... Continue reading
  • [WEEK 2] - Devlog
    November 27, 2024 by Elegi Team
    1
    #prototype, #asset design
    Simple Prototype A simple prototype is the initial step in game development to test the core gameplay concept without using final assets or complex mechanics. In this project, the simple prototype was... Continue reading
  • [WEEK 1] - Devlog
    November 26, 2024 by Elegi Team
    1
    #level blocking
    Level blocking is the initial stage in game level design that focuses on arranging and designing layouts without using final assets. In this game, level blocking is done by constructing underwater are... Continue reading
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